Five years ago, Dan Lee had planned a big outing with his newly adopted daughter Manisha Sapkota, a 14-year-old from Nepal.
“I was excited to take her to see ‘Toy Story 3D’ — her first 3D movie,” recalls Dan. But Lee was puzzled by his daughter’s response when he asked her what she thought.
“It was OK,” Manisha told her dad.
A few months later, Manisha’s lukewarm response made more sense. During her first physical exam in the U.S. at the Boston Children’s Hospital Martha Eliot Health Center, the doctor suggested Manisha might have amblyopia, or “lazy eye,” in her left eye.
“She told us she couldn’t see anything when the other eye was covered. I thought she was playing. I was shocked,” says Dan.
Manisha was referred to Dr. Amy Moy, director of optometry at Martha Eliot.
“Usually, optometrists see children for their first visit at age 3 or 4, but that’s not the case in Nepal,” explains Moy.
As Dan thought about his new daughter’s medical history, the diagnosis started to make sense. Manisha had probably been born with a lazy left eye that was never diagnosed. Because she didn’t use the eye, her vision worsened. But for Manisha, seeing the world through one eye was normal.
Rigorous testing confirmed the diagnosis — Manisha had lazy eye. Her vision in the left eye was 20/200 — close to the cutoff for legal blindness. …
Melyssa Perkins was 25 weeks into a healthy pregnancy with her first child when she began to have abdominal pain. She called her local nurse who said she was probably dehydrated, but when water didn’t help and the pain increased, Melyssa and her husband Jamie rushed to nearby Beverly Hospital, where they discovered that she was fully dilated.
“I don’t think I said one word at that point. I was in complete shock,” recalls Melyssa. Two hours after the couple arrived at the hospital, their son Jace was born at 1lb. 12 oz. Beverly Hospital stabilized Jace and arranged for immediate transport to the Neonatal Intensive Care Unit (NICU) at Boston Children’s Hospital. …
Twenty-five years ago the Nintendo corporation introduced Americans to a lovable, pudgy plumber named Mario, and in the process jumpstarted a national obsession with home video game systems. Nintendo is poised to revolutionize the video game industry again, this time by incorporating 3-D technology into one of its hand-held video game systems. Almost all of the major video game manufactures already offer some form of 3-D experience, but Nintendo’s new project, the Nintendo 3DS, will be the first to do so without the need for specially designed 3-D glasses. It’s a small but important distinction, and one the executives at Nintendo hopes will help their product succeed where other home 3-D gadgets have failed.
While many in the gaming community are anxious to see the new technology, there’s some apprehension brewing among parents of gamers. Days before the release of the 3DS Nintendo began warning parents that children who play 3-D games should be limited to half hour intervals, and that children 6 and under should only be allowed to use the product in 2-D mode (by changing a few parental controls, the system can be played in 3-D or 2-D.)
Not surprisingly, the warning raised questions among many would-be consumers: Can 3-D games hurt my kids’ eyes, especially if they are younger? …
From artificial organs to robotic surgery, modern medical science has vastly improved in the past few decades. Why then, despite all these technological advances, are most pediatricians and public schools still using vision tests developed 148 years ago? In a world where surgeons can preserve the vision of patients with ocular tumors, relying on a vision test where kids simply cover an eye and read a string of letters seems a little archaic. But despite its simplicity, the commonly used Snellen Eye Chart is very accurate— assuming the test subject is old enough to understand what’s being asked of him. …